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  • Joined: 04/16/09
  • Visits: 23239
  • Total Discussion Posts: 3
  • Portfolio Count: 53 | View
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Friday April 27th, 2012
roatary engine

Not been up to much lately. No real work or anything.

Haven't updated my dustbunnies webcomic in quite some time. I should probably do that.


Anyway. Got some things to show off in terms of "oh hey I accidentally stumbled upon a small amount of fame" sort of way.

For starters as some may or may not remember (most likely not) I did an iphone design for the company Swarovski under their PLAYBLING banner. Well the Hong Kong Electronics Fair happened recently and my design was on display with a bunch of others! Hooray!

phones2.jpg


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Mine is the bright orange one that has 1 eye.

Another interesting thing that has occured was this thing found by my good friend wolf pupy.
Apparently at some point there was a limited-edition Minecraft XBOX 360 made that had my art on it. Much like the poster on the JiNX website, I don't think many people know I'm the one who produced the image.  

nitch.jpg

It appears Notch also signed it. So this must be from pre-release Minecraft before Jeb became the new Captain of the S.S.Minecraft.


Anyway.


These odd trivial meaningless achievements out of the way, lets discuss something that's actually VERY important. Youtube subscribers. I'm joking of course but my pal Lagamuffin did discover recently that I hit 1000 subscribers. So I burned down my house, ate my parrot, and produced this fine film to commemorate the occasion:


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Also I managed to force myself to pop open some of my art software and scribble some drawings. So those of you who have a thirst for terrible art will soon find yourselves quite slaked. Those who come here for art that isn't fanart of cartoon shows will find yourselves quite thirsty.

If it's not entirely obvious what these drawings are of, then clearly I am getting even worse!
adventure.png
pone.png
regularshow.png
I quite enjoy all 3 of these cartoon shows. If you don't, well it's pretty clear to me you are in need of counseling and will live a sad and pitiful existence!


Also apparently the Gorillaz band is officially dead now. As is STALKER 2. Truly we live in the end times.

The silver lining on the cloud is the developers for Stalker are working on some sort of free-to-play first person shooter MMORPG. Free to play mmo's are a dime a dozen these days and most of the ones with shooting mechanics are somewhat lackluster. If it can be as good as the DAY Z mod for Arma2 it should be good. All I can do is hope.

Anyway, I have cookies waiting for me in the kitchen.
Good day.

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nBR0JQ5J6Rk
Wednesday April 18th, 2012
Recently I've been re-bitten by the Minecraft bug. Probably had something to do with updating my texture pack to have all the new stuff added with the latest build of the game.


The original server I used to play on known as "/v/ huge multiworld flatgrass" is basically dead. Nobody was playing, nobody had any real interest in playing anymore. So, in order to play I went to one of the most brutal servers that exists when it comes to playing this game in multiplayer.


2B2T.


2B2T is the original vanilla server. It has existed ever since minecraft survival first had multiplayer. It has existed since before minecraft had any way of stopping hackers, griefers, spam, or a myriad of other problems that plagued multiplayer. Even now, it still allows some forms of cheating. X-Ray packs and such.

It is a wasteland.
It is truly the most brutal hard-mode experience you could glean from an online survival server. The spawn area of the server, where you first appear is a desolate crater of random bits of stone sticking out in every direction possible, creating a terrain that is very difficult to not only travel, but very easy to get stuck in. Add to this that there is no grass, no animals, and no plants within a good hour of walking, and you have a true challenge ahead of you if you plan to keep your little cube-man alive.

If by some lucky break you manage to escape the rocky core of spawn, you will find yourself in a dark nightmarish land of lava, water, and random other people trying to escape into the natural world. Some are mere visitors like you. Others are intent on killing everyone who joins the server. Some flying around with diamond encrusted armor and swords, slaying anything that moves.


Should you manage to escape undetected and make your way to the true outer area of spawn, you will find yourself in what might once have been fields of trees. The trees are gone. Months have passed since that wood existed. You'll have to go farther. Walk and don't stop. Hours will pass as you travel. You will see little other than a few environments, stripped bare of anything that could allow you to eat or build a house, and what can best be described as relics. Random bits of what might have been a castle floating hundreds of feet in the air. Craters with bits of someones wooden temporary house sitting at the bottom. On fire, most likely. Fallen empires. Great massive monasteries, kingdoms, edens, havens, and structures that at once point were no doubt beautiful. Now torn to pieces by those who hate progress or by those desperate for materials for their own shelters. Ruins. Relics. Little remains of anything that could serve as a house.

But there is a beauty to it. Perhaps simply due to human nature, or by mere accidental design, 2B2T simulates true anarchy in a post-apocalyptic world of no rules where personal survival rules over anything else.

This is not to say every person on the server is a nomad like me. Travelling from place to hide, hiding where I can, stealing when I can.

No, over the server's life, alliances and factions have been formed. Many are broken, destroyed, but small pockets remain. Players who are friends and are trying to create new empires on the stripped environments or skeletal remains of old worlds. Together.

I don't trust any of them since I don't personally know any of them from /v/, steam, somethingawful, facepunch, etc. So I generally don't seek them out and likewise, I have yet to have anyone seek me out.

As I travel across the massive infinite landscapes on this server, I do occasionally find interesting things. A piece of dirt that seems to be in the wrong place can be set aside, revealing an entire underground labyrinth of player-created mines, lost homes, secret bases and other interesting wonders. It's almost like a sort of urban exploration within the confines of minecraft.

And today I'm going to post a few I found interesting. The texture pack in these images is my own which I made called Zekocraft. I linked it above.

In my travels at one point I saw a small orange tint on the rocks near a very sharp incline. I fashioned stairs out of dirt and hopped up the deadly vertices to see if it was an abandoned house, etched into the cliffside.
It was. But the creator of the house had long since left. But had left a sign behind asking anyone who came across the house to use it for themselves as a resting point. Visitors who had found it afterwards left their own signs as well.

The entrance:



One of the inner rooms where past occupants had left notes that they had been there.



At once point there had been a farm inside this house for visitors to use to make bread. It has long since been cleaned out. I can't wag my finger at whoever did it either. If I was desperate for wheat and seeds I'd have done the same thing.


A rather amusing sign left above the remains of the farm.


Shockingly the bed in this house had not been touched. Not griefed. Not destroyed. Not stolen. Perhaps it's a sort of unwritten rule amongst players not to hurt beds. Beds serve as new spawn points after all. Messing with those could be a considered a "dick move" by some.


A small cobblestone hut.
Not unique by any stretch. Any player could make a hut like this within a minute or so. However, it was also the entrance to a mine.
Truly the only unique thing about this hut was that it had not been torn to shreds.


The mines inside were quiet and uneventful. The flickering of torches being the only movement. No players. No monsters. And oddly no stolen torches.


Torches tend to be the first things stolen. Coal requires work to acquire and even making charcoal by cooking trees is time-consuming. Many would prefer to just steal and re-use torches set up by others.

An hour or so of walking later I found a very simple cobblestone castle. Poorly designed. Any spider passing by could easily walk (or in their case: slide) up the walls and feast on any people inside.
Doesn't matter anyway. This castle has long since been abandoned and griefed.


A cute inner design with lots of bridgework and a sign.


Theres no way of knowing how long this castle or sign have been here.
Or whose sign it is. Was Howlboy the original King of this castle? The griefer who stole a whole wall of the castle? A spider? We will never know.


A house on a hill with the remnants of another house nearby that used to be up in the air. Possibly in a tree that is no longer there. All the surrounding trees have been ravaged. For what I don't know. Other than ladders, theres no wooden structures nearby.




The inside of the main house. Anything of value that once was here is long gone.


I stole the ladders from the tower nearby and took them with me on my journey. Ladders are a pain to produce and clearly nobody had used them in some time.

As I traveled I hit the ocean. And found a bunch of oddly shaped structures left behind by players. Not sure if these used to be foundations of a house or not.



I did manage to find a nearly untouched castle however. It had been abandoned but apparently never found and never griefed. I made a small underground house near it so I can use its facilities when I please without having to live in such an obvious attention-seeking area.

This is the door to my house. Dirt and trees have been added to this area since then. The house was not mine originally it was a hole with a door that I refurbished. It is completely invisible to anyone not cheating. Even at night when torchlight gives most settlements away, mine remains invisible to everyone but me and whoever first dug the hole I placed it in. It's been a couple of weeks and the original digger has not returned. I will remain in this house as long as I can in an effort to get diamonds.



The nearby castle is quite impressive. I took no picture of it as I don't want to give my hidey hobbit hole away. But the castle is massive, has several tall towers. Well designed in interiors with STAIRS and not ladders. A gardenhouse with a garden. The garden has every plant possible to get in minecraft. Including netherwort. Gravel pathways. And a massively complex underground mining tunnel complete with redstone minecart tracks and a whole system to carry underground goods autonomously to the garden house via the minecart track system.

It is the kind of house survival players dream of having.

And I want no part of it. I went into the mines. Took some bread. Left a sign on the roof letting the original creator know (if he ever returns) that I had been there and taken some bread.

There was a creepy sign in the mines.




THE KING COME DOWN.

The king come down is a line from a scary story that originated on /x/ long before that board became privy to popping skeletons, ded borts, suicidal mice, grifters, and other retarded shit. The true spirit of the board now only exists via the SCP website.

Regardless, its an interesting reference to find the mines of this castle. I assume the numbers are IP addresses or some sort of numerical anagram.

The creator of the castle was clever however. In the event that someone should come across his castle and destroy it, or worse, steal all his food, he had a 2nd secret underground garden at the very very bottom of the map. It's so dark down there you cant even see torches that are more than 40-50 blocks away. Making it hard to navigate and easier to die in. But check out all that wheat. Who knows how long that wheat has been growing down there.



Anyway.


That's all I really have to gab about. Hope you enjoyed this brief little venture.

All that's really left to do now is post the first official footage of S.T.A.L.K.E.R. 2



There are no words to express my glee at this footage.

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x1VS_HyOQ3E
Friday March 23rd, 2012
Been busy.

Actually have something to post about today but first I should discuss some things of some importance.


For starters Machinima contacted me. They saw my cartoon about Minecraft and really liked it (apparently). And from now on would like me to submit any comedy themed videogame cartoons through them for money. The joke is on them however, since I pretty much never make such things anyway!

Hahaha, he laughed all the way to the poorhouse.


The reason they even saw the film is thanks to Ebolaworld. A friend of my good chum Man with 10 Toes. They work for Machinima and there is a small chance the three of us MIGHT make some sort of series of shorts in the future. Nothing is certain.

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I finished a new episode of Weebl and Bob.
This thing's been taking up alot of my time as of late.


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And right now I am finishing up a background for an animated short film I am helping a friend with. I did this background months ago but lost the file and forgot to send it to her (because you see I am a flapping moron) and now I am redrawing it all.

I think this one is superior however, to the old one that no longer exists.

As always with alot of backgrounds I do, I'm trying (and failing) to evoke a sort of Mary Blair look to it.
Anyway, who cares have a look.



This is meant to be the room from the Goblet of Fire that had the goblet in it. Goblet is on another layer so you can't see it here.


But you can see it here and how it illuminates the room.



The fire is blue but it's going to be animated (obviously)

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Me and Mike watched this pile of shit the other night:




This movie is ass.
It is everything wrong with modern computer animation and filmmaking in general. Every possible bad idea or cliche that has been retread countless times in better films is beaten mercilessly here like a dead horse made of world's shittiest polygons covered in world's ugliest textures. This film is the feces when incompetence eats too much rob schneider.

If you see this in Wal-Mart and dont mind spending a few dollars on the crappiest looking thing ever, then by all means by it and you will see it is indeed one of the crappiest things ever.

It also has an "interview" with Rob Schneider which basically amounts to him sitting in an office room in front of someone's tripod mounted camera trying his darndest to smile and not look like someone who wishes every day he still had a regular gig on Saturday Night Live.

This is the sort of film that defines a generation. And not in the good way.

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lwoYTMx3U8k
Sunday March 18th, 2012
What have I been up to? The answer: NOT MUCH

Well that's a lie.

A BIG FAT LIE.

I've been working on a new weebl and bob episode and also some stuff for a friend of mine.






These are both from the same project. Some sort of concert I think? Not sure really. But hey, it's work!

Anyway.


Enough of that fiddle faddle.

I'll write a better post next time when I actually have something to talk about.




Also the Lorax wasn't completely terrible.


Oddly, the human Onceler was the best part of the film. And by far it's main saving grace.

Horton was still superior by a long-shot however.

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wae162tTfs8
Friday March 2nd, 2012
New weebl and bob episode is out that I animated.




Don't have much to gab about so I figured I'd talk about that.
Weebl had mentioned wanting to start on this particular storyline chapter in the series long before the BBC job 2 months ago.

Before this toon started weebl wanted me to make a prop for an organ-carrying box. Theres rather alot of types of those so here is some "concept art" for lack of a better word.



The middle one won.


Later in the episode, Chris needed to look as if he had fallen in love with Weebl's mum and tbh Chris hasn't shown a huge wide range of emotions before. I wasn't exactly sure how to approach it.

So I made a few examples and sent them to weebl to see what he thought:


I am still sad Clooney eyes was not picked.

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All channels will be updated to the new design on March 7th 2012.

Youtube is forcing everyone to use the new channel design on March 7th. That's right folks if you have a snazzy customized channel with customized buttons, graphics, layout, and header prepare to kiss it all goodbye. You're not going to be able to use it anymore. Prepare for the new age of grey ugly fucking rectangles on everything with rectangle buttons and no customization.

Between this, Blogger's new horrible image pop-up windows, and Chrome, I think Google has completely lost what little semblance of decent design quality they once had.

They're now officially off my personal list of "large companies who aren't run by fucking morons"

You hear that Google? Suck a slippery one.

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In other news I made this:



This is an adorable DSi game called SPOTTO I got for literally 2 dollars. It's by the folks who made Paper Mario. It's like a short unforgiving vertical angry birds.

The story from what I can gather is about the daughter of the President of Birds being kidnapped. Kidnapped specifically by ghosts for some reason. Her name is Chikkie Wowow. Yes. The president alerts his armed forces to help him get her back. Spotto the world's best bombirdier, agrees to defeat the ghosts.
By throwing bombs at them.
Apparently bombs kill ghosts.


The aim of the game is basically to make bombs glance off floating furniture in a haunted house so that the bombs land in the mouths of ghosts. The ghosts meanwhile float in one spot with their mouths wide open, apparently unaware a duck wearing a gefechtshelm is chucking frag grenades at the ceiling and blowing them to kingdom come.


Anyway.


Blah.

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o8H_wK0kti0
Tuesday February 21st, 2012
HATE. LET ME TELL YOU HOW MUCH I'VE COME TO HATE YOU SINCE I BEGAN TO LIVE. THERE ARE 387.44 MILLION MILES OF PRINTED CIRCUITS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD HATE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE HATE I FEEL FOR HUMANS AT THIS MICRO-INSTANT FOR YOU. HATE. HATE.

HATE.

HATE.

HATE.

HATE.

HATE.

HATE.

HATE.

HATE.
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The other night the amazing band VNV NATION came to tampa.
As per usual they had an incredible show at the Orpheum.


My friend Kodomo managed to find an inflatable horse (yes that's right, an inflatable horse) and the band took it up on stage and called it "The Dubstep Horse" and occasionally talked to it throughout the show.


They also played all of my favorite songs.
Including their operatic slow-paced version of my most favorite song by them: LEGION. There was alot of dancing and screaming and it's definitely the most exercise I've had in a year. And it was definitely the best show I've been to. What followed was alot of drinking, meeting the band at the local goth/techno/industrial bar and club the CASTLE which is a very badass spot and if you ever come to Tampa and wish to party: go there.


I considered bringing my camera to the show to record bits of it but I didnt feel like lugging my camera around.
I later came to regret it simply because of how badass the show ended up being.
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WELL HEY DER FREND AND FRENDLIES OF FRENDS AND FRENDS WHO AR FRIENDLY TOWARDS FRIENDLY FRENDS WHO ARE FRIENDLY FRIENDS! IT'S ME, HILLYBILLY MCGEE, HERE ONCE GAIN TO REGAL YE WITH TALE O DA WOODS N SOOCH. WELL DA ODDA DAY ME AND MAH FREND JIBBLY JOE WERE HUNTIN DOWN OUR FAVORITE GAME TRAILS WHEN ALL OF DA SUDDEN, A BIG OL SQUATCH DARE TA SHOW HIMSELFS TA US. I GO AHEAD AND SAY "HEEEEEEY DEEREEEEE SSQQUUAATTTCCCHH, ITTSSSS MEEEE, HIILLLLLLYYYYYYYYBILLLLLYYYYYYYMMCCGGGEEEEEEEEEEEEE, YOU BEST DARN CHECK YERSELF AND GET TO HOPPIN RIGHT OUT OF DIS GAME TRAIL DAT ME AND MAH FREND JIBBLY JOE LIKES TA HUNT IN, AS LONG AS DA WEATHER SEEM PREFERABLE TO OUR HUNTIN INTERESTS AND THE GAME IS RIPE N READY FOR OUR BULLETS TO PENETRATE." AND THAT DERE SQUATCH....HE LOOK AT ME....THEN HE LOOKED AT OLD JIBBLY JOE....AND HE ABRUPTLY SHAT HIMSELF.

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K0UczTLk3lk
Sunday February 12th, 2012
Sorry that once again it's been more than a month since the last post. I promise I will get back into the swing of things and do these more often again. I've just been kinda blaugh. And bleught. And bleccchhhh.


Anyway theres not much to update here lifewise. The last month I have done pretty much the equivalent of nothing. So hey, I have nothing to really talk about and this post is just an excuse for me to post some art.

Today's post is dedicated to Avidlebon, Mumalot, and my other friends from the Hat Simulator guild in Spiral Knights. Spiral Knights has the rare honor of being the only MMORPG that doesn't make me sick to my stomach! Hooray!

So here is some art and comics I drew about it when I was bored:


Blogger has a terrible new popup thing now to ensure Tumblr wins, so to read these comics make sure you open them in a new tab or window.









In related news, I got into the Spiral Knights test server because I spent some dosh. The dragon wings were too cute I couldn't resist. Anyway, because of that I, amongst quite alot of others, am getting to test their new mission/quest system they are adding.

Perhaps one of the more amusing things i have seen from watching it is everyone exploiting the fact the test server allows them to have infinite energy. So I recorded it, placed unfitting music to it, and slung it up on youtube.



Anyway.
Thats enough for this post.

oh, minecraft has cats now.
and jungles.
weird, eh?

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WBKLRC1Ufy4
Monday January 9th, 2012
Happy 2012.
This may be the last year that mankind continues to exist! Or it may just be another notch in our belt of millennium. Regardless, I hope you are doing ok.

I have not been up to much, honestly.
With the BBC project done, and the minecraft cartoon finished, I have mostly just been horsing around with friends during the holidays and catching up on some much-needed gamery.

I did produce a video for christmas and even though its a couple of weeks after christmas, I hope it still fills you with christmas cheer!


For christmas I got my brother a giftcard and a nice warm beanie hat. For my father I got an FM internet radio transmitter so he can listen to his favorite internet radio stations in his room. My dad has pretty damn good taste in music. Old records of eric clapton and the peaches, and loves modern stuff like M83 and the White Stripes.

I got some great DVD's for xmas and a nintendo 3DS which I havent gotten any games for yet but due to me registering it online I got a free copy of Mario vs Donkey Kong which is a downloadable title for the Nintendo DS's now. It's also hard as fuck.

I also bought a small game off the downloadable game service called FREAKY FORMERS.
What little I can say about this bizarre 2D spore knockoff is best said with this video I made about it. Enjoy.



I've also been trying alot of new games lately.
I got into the beta for Tribes 2. I am awful at it.

I downloaded DC UNIVERSE ONLINE.
I played it alot for about 3 weeks until I reached the end-game content. And much to my dismay, like most MMORPG's the endgame content is just more boring fetch-quests and copy-paste nonsense. So I stopped playing. May uninstall it eventually. I just have no reason to go back. For what little there is, it is glorious. But not enough for me to pay money or replay much of it.

However in my time playing it, I did make 2 sort of cool characters.
The first was SERGEANT DOE, based off the Team Fortress 2 Soldier character. He used rifles and gadgets and was a Controller. Controller by the way, is the most unfun class to be in DC Universe. Don't do it. Just don't. It's a horrible complex thankless job.
Anyway. After getting to the endgame raids and crap with him and growing bored I decided to make a villain character.


Strelok from S.T.A.L.K.E.R. Shadow of Chernobyl and Call of Pripyat. Electricity and pistols. Superspeed for movement. Much more fun than Doe. However all the villain quests were the same as the hero ones and I just couldn't be bothered to go through it all again.

If you're a fan of World of Warcraft and enjoy mindless skill-less repetition than feel free to give DC Universe Online a try.

I also got into EVE ONLINE. I received a 30-day free trial from a friend. And I made another Strelok.
EVE might be the most intelligent, complex and brilliant online game ever created. However in being these things it is also perhaps the most dull. Sadly even giant space battles between dozens of ships basically boil down to droves of brilliantly-designed frigates and vessels orbiting each other slowly firing various subsets of multi-functioning ammunition at each other to see who blows up first, while adults shout orders at each other in VENT.
I'm not really sure what to make of it. I think if the battles were turn based and more strategic I'd probably have loved it. But for being so large, so long, and needing so much time and money to play and understand things that could really be simpler and more intuitive, I just can't recommend it. It is beautiful though. Like most MMO's its worth trying just to ogle at the insane world the artist's have created for it.


So with little else to play when it comes to 'rpg' sort of things I have returned to my first love, Spiral Knights. Joined a guild full of knowledgable chaps and have retooled my knight into a tank of death.

I'm the one with the gasmask. I have started doing what so many players of the game do in that I have started building sets for my character. Different loadouts of gear that I swap to and fro depending on the types of foes I may face in the upcoming challenges.
Mostly with the help of my good friend Avid Lebon. Who is not only a fun person to play games with but also helped me sort out some frightening psychological issues I had 6 or so months ago.



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It's not just been vidya gaems however. My friends John and Jack introduced the rest of the friend group to an odd series of modern board games. Each of which is rather unique and show just how much potential board games still have if people are creative when designing them.

The first is a game called Settlers of Catan. This game is apparently world famous and has been played by billions and has huge contests, conventions, and songs devoted to it. Somehow I had not heard of it until a couple of weeks ago.
It is rather brilliant. A sort of clever mix-up of risk, stratego and monopoly where you have to seize land and roll dice to see if it gives you the resources you need to expand. Every expansion earning you a Victory Point which brings you closer to winning. Things in the game can change rapidly at the drop of a hat and theres quite a few expansions that make it into an even deeper experience.


Along with Catan we've been playing Puerto Rico which is a sort of a stock game. You basically claim a crop and choose which character in a town you will be. AS the turns go, you can collect crop, sell it, put it on boats, hire workers, etc. At the end of the game theres several various tech-trees to earn points and whoever has the most is the winner. It too, is strategic and is apparently enjoyed the world over.


And finally we have been playing a massively complex tabletop game that seems almost reminiscent of warhammer, but does not play as such called Twilight Imperium. I honestly can't describe the complexities of this game. Basically imagine every mechanic and tool from every board game, tabletop game, dungeon and dragon campaign, and video game rpg ever used and combine it all into one sci-fi epic where you are basically playing the Republic from Star Wars. Each game lasting nearly 6-10 hours in length.


The amusing things about all these games is, as fun and strategic as they are, human nature turns them into something else entirely. We sit down thinking to have a cultured experience about outwitting each other but we quickly devolve into petty neanderthals trying our hardest to win the game without seeming aggressive.

Here is what you think will happen:


But here is what actually happens:



I would recommend playing all 3 games. You can play Catan online at the official site but I think it costs money.



Anyway. My internal clock is summoning me to the land of slumberville to catch 40 winks.
I bid you good day.

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